Capsule Animation Studio | A Plague Tale – Ingame Cinematics
Capsule is a 3D animation studio that tell stories inside digital worlds. We craft unique and creative films whether it be game trailer, cinematic, commercial, or virtual-reality experience.
CG, full CG, VFX, game, trailers, 3D, 2D, commercial, digital, animation, studio, 2D/3D, CGI, post-production, director, creativity,
659
portfolio_page-template-default,single,single-portfolio_page,postid-659,qode-quick-links-1.0,ajax_fade,page_not_loaded,,qode-theme-ver-11.1,qode-theme-bridge,wpb-js-composer js-comp-ver-5.1.1,vc_responsive
Game

A Plague Tale – Ingame Cinematics

Director Capsule Client Focus Home Interactive Dev Asobo Studio


DESCRIPTION


Capsule Studio is very proud to have participated to the critically acclaimed game A Plague Tale : Innocence. Developper Asobo Studio asked us to collaborate with their team in the creation of the in-game cinematics. Capsule Studio was in charge of producing about 30mn of sequences involving directing, camera work and editing.


Additional contents

STILLS
CREDITS

A Plague Tale – Ingame Cinematics

 

Client
Focus Home Interactive
Dev
Asobo Studio
Cinematics Director
Maxime Martin
Stephane Montel

Previsualization Team
Androids Associes

Androids Previs Artists Team
Olivier Dubreuille
John Harkins
Lucil Lepeuple
Urtzi Matxin Etxebarria
Florian Sauvage

Androids Production Team
Margaux Durand-Rival
Samantha Gallois-Montbrun
Volcy Gallois-Montbrun
Tristan Laville
Henri Zaitoun